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Sunday, January 19, 2014

RR Character Animations in Unity 2D

This project is on hiatus for now, so I want to post the animations I had worked on in December.

Rifle Enemy attack/idle

Rifle Enemy kill (in progress)

Flamethrower Enemy attack/idle

Flamethrower Enemy kill

Commando Enemy idle

Commando Enemy kill (barely any progress)

Demolition Enemy attack/idle

Demolition Enemy kill

Hero attack

Hero death (in progress)

Hero run/idle
I still need to finish up the Hero death, Enemy001 kill, and the Enemy003 kill.  As you can see, the formers are partially blocked, but needs some cleanup, the latter is barely started.  I'll either update this post or make a new one if/when I finish those two up.

7 comments:

  1. Replies
    1. Not sure where to start, but if you've got any questions, I'm happy to help :)

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  2. Replies
    1. I did all of the animation. The character sprites were created by Ryoma Tazi (http://ryotazi.com/)

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  3. Thanks! Great job on the animations as well man very nice!

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  4. Is there anyway I am able to get the sprite parts of the animations or one of the animations. I do not want them for commercial use, I am just playing around with art styles. I couldn't find the animations on his page sorry!

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    Replies
    1. Unfortunately, I don't have the Unity files anymore with the animations in them. If you'd like to use them as placeholders, I don't mind, but I don't have the original files to share.

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