During the production of Grapple, team Escherreal needed a bit of help, so I volunteered to help them out with animation so they didn't have to cut this guy from the game. I animated the creature with an insect-like tripedal gait. I thought it made the most sense with the 6 legs, even though it has human feet.
This is Wentelteffe, or "French Toast", a rolling bug-like creature based off of M. C. Escher's, by the same name. The character was modeled and textured by Miguel Espinoza, and rigged by Caitlyn Trout (with some tweaks by me).