More animations! I am loving 2D once again. It's just feels so free. The first is a flour sack, and again, I believe flour sacks are meant to be destroyed (and nearly our whole class' animations agreed.)
The second is just a simple character with appeal. Originally, I
was going to play up weight, but I instead wanted to focus on the
movement and overlap on the squirrely tail and the hair. I gave it some
cartoon strength to push that massive rock, which ties in with my
friend's character that gets hit by said rock.