I really enjoyed class 3, though I didn't as much care much for class 4. I liked working on the pantomime shots in class 4, and I think it's highly important to understand. But I've found I'm really drawn to the action of video game animation. It's interesting, because the first film I worked on, Flower Story, was all about the emotion. I know I could do that now, hundreds of times better, yet I still look back on it with an approving nod. But that's also not where I want to be anymore.
Knowing the difference between strict body mechanics, and the more subtle pantomtime, has helped me realize what I want to do in animation. Of course, they are of equal importance it comes to animation fundementals, but I can see myself focusing towards one over the other. I can really appreciate watching animation that is focused on acting and pantomime, but it's those over the top weighty animations that really get me excited.
Onto the next adventure, I suppose!
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