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Monday, October 29, 2012

Metroid 3D Environment

Metroid-style 3D environment in Maya's Viewport 2.0.



2 comments:

  1. Did you bake the lighting into the textures for this ?

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  2. For the glowing, it's sort of baked in, but no other lighting is baked. All of that lighting is real-time with point lights and emissive/incandescence maps in Maya. That's sans AO completely, too, since I wasn't able to get the second UV map to work for AO to work.

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